@kismet.ts/items / Exports / Actions / AkSetSwitch

Class: AkSetSwitch

Actions.AkSetSwitch

Hierarchy

  • SequenceAction

    AkSetSwitch

Table of contents

Constructors

Properties

Accessors

Methods

Constructors

constructor

new AkSetSwitch(options?)

Parameters

NameType
options?BaseKismetActionOptions

Overrides

SequenceAction.constructor

Defined in

items/src/actions/Classes/AkSetSwitch.ts:3open in new window

Properties

commentOptions

commentOptions: KismetComment

Inherited from

SequenceAction.commentOptions

Defined in

core/dist/src/item/base.d.ts:19


connections

connections: KismetConnections

Inherited from

SequenceAction.connections

Defined in

core/dist/src/item/base.d.ts:20


hasBreakpoint

hasBreakpoint: boolean

Inherited from

SequenceAction.hasBreakpoint

Defined in

core/dist/src/item/node.d.ts:5


id

Readonly id: ProcessId

Inherited from

SequenceAction.id

Defined in

core/dist/src/item/base.d.ts:22


inputs

Protected inputs: Object

Type declaration

NameType
input?string[]
output?string[]
variable?string[]

Inherited from

SequenceAction.inputs

Defined in

core/dist/src/item/base.d.ts:28


name

name: string

Inherited from

SequenceAction.name

Defined in

core/dist/src/item/base.d.ts:23


raw

raw: [string, KismetVariableValue][]

Inherited from

SequenceAction.raw

Defined in

core/dist/src/item/base.d.ts:24


rawData

rawData: BaseKismetItemRawData

Inherited from

SequenceAction.rawData

Defined in

core/dist/src/item/base.d.ts:25


sequence

sequence: string

Inherited from

SequenceAction.sequence

Defined in

core/dist/src/item/base.d.ts:21


type

Readonly type: null | SequenceItemTypeName

Inherited from

SequenceAction.type

Defined in

core/dist/src/item/_base.d.ts:4


Variables

Static Variables: Object

Type declaration

NameType
Switchstring
SwitchGroupstring

Defined in

items/src/actions/Classes/AkSetSwitch.ts:17open in new window

Accessors

ClassData

get ClassData(): Record<"Class" | "ClassType" | "Package", string>

Returns

Record<"Class" | "ClassType" | "Package", string>

Inherited from

SequenceAction.ClassData

Defined in

core/dist/src/item/base.d.ts:35


baseJSON

Private get baseJSON(): any

Returns

any

Inherited from

SequenceAction.baseJSON

Defined in

core/dist/src/item/base.d.ts:32


category

get category(): undefined | string

Returns

undefined | string

Inherited from

SequenceAction.category

Defined in

core/dist/src/item/base.d.ts:34


linkId

get linkId(): string

Returns

string

Inherited from

SequenceAction.linkId

Defined in

core/dist/src/item/base.d.ts:36


position

get position(): KismetPosition

Returns

KismetPosition

Inherited from

SequenceAction.position

Defined in

core/dist/src/item/base.d.ts:37


rawName

get rawName(): string

Returns

string

Inherited from

SequenceAction.rawName

Defined in

core/dist/src/item/base.d.ts:33

Methods

addOutputConnection

addOutputConnection(from, to): AkSetSwitch

Adds a new output connection

Parameters

NameTypeDescription
fromObjectData from this node
from.namestring-
toObjectThe node to connect to
to.itemSequenceNode-
to.namestring-

Returns

AkSetSwitch

Inherited from

SequenceAction.addOutputConnection

Defined in

core/dist/src/structures/Action.d.ts:13


breakAllLinks(): void

Break all object links to other items.

Same as the editor right click > Break all links to Object(s)

Returns

void

Inherited from

SequenceAction.breakAllLinks

Defined in

core/dist/src/item/base.d.ts:43


equals

equals(item): boolean

Check whether another item is of the same type as this item

Parameters

NameType
itemSequenceItemType

Returns

boolean

Inherited from

SequenceAction.equals

Defined in

core/dist/src/item/base.d.ts:60


getConnection

getConnection(type, connectionName?): null | BaseKismetConnection | KismetConnection

Parameters

NameType
typeKismetConnectionType
connectionName?string

Returns

null | BaseKismetConnection | KismetConnection

Inherited from

SequenceAction.getConnection

Defined in

core/dist/src/item/base.d.ts:61


hideUnusedConnections

hideUnusedConnections(): void

Hide all connection sockets that have no connections currently.

Same as the editor right click > Hide unused connectors

Returns

void

Inherited from

SequenceAction.hideUnusedConnections

Defined in

core/dist/src/item/base.d.ts:49


isAction

isAction(): this is SequenceAction

Returns

this is SequenceAction

Inherited from

SequenceAction.isAction

Defined in

core/dist/src/item/_base.d.ts:7


isCondition

isCondition(): this is SequenceCondition

Returns

this is SequenceCondition

Inherited from

SequenceAction.isCondition

Defined in

core/dist/src/item/_base.d.ts:8


isEvent

isEvent(): this is SequenceEvent<Object>

Returns

this is SequenceEvent<Object>

Inherited from

SequenceAction.isEvent

Defined in

core/dist/src/item/_base.d.ts:9


isSequence

isSequence(): this is Sequence

Returns

this is Sequence

Inherited from

SequenceAction.isSequence

Defined in

core/dist/src/item/_base.d.ts:10


isSequenceActionNode

isSequenceActionNode(): this is SequenceAction | SequenceCondition

Returns

this is SequenceAction | SequenceCondition

Inherited from

SequenceAction.isSequenceActionNode

Defined in

core/dist/src/item/_base.d.ts:12


isSequenceItem

isSequenceItem(): this is SequenceItemType

Returns

this is SequenceItemType

Inherited from

SequenceAction.isSequenceItem

Defined in

core/dist/src/item/_base.d.ts:11


isSequenceNode

isSequenceNode(): this is SequenceAction | SequenceCondition | SequenceEvent<Object>

Returns

this is SequenceAction | SequenceCondition | SequenceEvent<Object>

Inherited from

SequenceAction.isSequenceNode

Defined in

core/dist/src/item/_base.d.ts:13


isVariable

isVariable(): this is SequenceVariable

Returns

this is SequenceVariable

Inherited from

SequenceAction.isVariable

Defined in

core/dist/src/item/_base.d.ts:14


setBreakpoint

setBreakpoint(enabled): AkSetSwitch

Parameters

NameType
enabledboolean

Returns

AkSetSwitch

Inherited from

SequenceAction.setBreakpoint

Defined in

core/dist/src/item/node.d.ts:10


setComment

setComment(comment): AkSetSwitch

Set a comment on this item. This comment will be visible in the editor

Parameters

NameTypeDescription
commentstring | { comment?: string ; outputCommentToScreen?: boolean ; supressAutoComment?: boolean }The text of the comment or the text in combination with comment options

Returns

AkSetSwitch

Inherited from

SequenceAction.setComment

Defined in

core/dist/src/item/base.d.ts:66


setPosition

setPosition(position, offset?): AkSetSwitch

Set a new position for this item

Parameters

NameTypeDescription
positionKismetPositionThe new position coordinates
offset?booleanWhether to use the new position as an offset to the current position (default: false)

Returns

AkSetSwitch

Inherited from

SequenceAction.setPosition

Defined in

core/dist/src/item/base.d.ts:76


setProperty

setProperty(...properties): AkSetSwitch

Set a variable if the variable has no variable connection. Used for properties you can set in the properties screen in the editor.

Parameters

NameTypeDescription
...properties{ name: string ; value: KismetVariableValue }[]The properties to set. Will not overwrite currently set properties

Returns

AkSetSwitch

Inherited from

SequenceAction.setProperty

Defined in

core/dist/src/item/base.d.ts:82


setSequence

setSequence(sequence, addToSequence?): AkSetSwitch

Change the sequence of this item

Parameters

NameTypeDescription
sequencestring | SequenceThe new sequence of this item: the linkId or the sequence itself
addToSequence?booleanIf 'sequence' is the new sequence, whether to add the item to the sequence

Returns

AkSetSwitch

Inherited from

SequenceAction.setSequence

Defined in

core/dist/src/item/base.d.ts:91


setTargets

setTargets(objects): AkSetSwitch

Set the targets for this node

Parameters

NameTypeDescription
objectsstring[]The object references to the targets

Returns

AkSetSwitch

Inherited from

SequenceAction.setTargets

Defined in

core/dist/src/structures/Action.d.ts:23


setVariable

setVariable(variableName, value, hidden?): AkSetSwitch

Parameters

NameType
variableNamestring
valuestring | number | SequenceVariable
hidden?boolean

Returns

AkSetSwitch

Inherited from

SequenceAction.setVariable

Defined in

core/dist/src/item/node.d.ts:11


showAllConnections

showAllConnections(): void

Show all connection sockets.

Same as the editor right click > Show all connectors

Returns

void

Inherited from

SequenceAction.showAllConnections

Defined in

core/dist/src/item/base.d.ts:55


toJSON

toJSON(): Record<string, KismetVariableValue>

Returns

Record<string, KismetVariableValue>

Inherited from

SequenceAction.toJSON

Defined in

core/dist/src/item/node.d.ts:12


toString

toString(): string

Returns

string

Inherited from

SequenceAction.toString

Defined in

core/dist/src/item/node.d.ts:13


fromJSON

Static fromJSON(input): BaseSequenceItem

Converts an object to an item ands sets all other variables on the item. Special object keys:

Parameters

NameType
inputRecord<string, KismetVariableValue>

Returns

BaseSequenceItem

Inherited from

SequenceAction.fromJSON

Defined in

core/dist/src/item/base.d.ts:107


fromRaw

Static fromRaw(input): BaseSequenceItem

Converts a two dimensional array of properties to an object. Then calls BaseSequenceItem.fromJSON with the object

Parameters

NameType
input[string, KismetVariableValue][]

Returns

BaseSequenceItem

Inherited from

SequenceAction.fromRaw

Defined in

core/dist/src/item/base.d.ts:99